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Design & Creative Technologies

UI/UX Design Course

Duration

2 Months

Price

Rs. 15,000.00

Course Description

Course Syllabus

1. Introduction to UI/UX Design

  • Difference between UI and UX — roles, skills & career paths
  • The design thinking process — Empathize, Define, Ideate, Prototype, Test
  • Overview of the product design lifecycle
  • Introduction to design tools — Figma, Adobe XD overview
  • Case studies — analysing real-world products & apps

2. Visual Design Fundamentals

  • Elements of design — line, shape, colour, texture, space
  • Principles of design — balance, contrast, alignment, repetition, proximity
  • Typography — typeface selection, hierarchy & readability
  • Colour theory — hue, saturation, value & accessible colour palettes
  • Gestalt principles & visual perception in UI

 

3. User Research & Empathy

  • Qualitative vs quantitative research methods
  • User interviews — planning, conducting & synthesising findings
  • Surveys, contextual inquiry & field studies
  • Creating user personas & empathy maps
  • Competitor analysis & heuristic evaluation

4. Information Architecture

  • Mental models, card sorting & tree testing
  • Site maps & content hierarchy
  • Navigation patterns — tabs, menus, breadcrumbs & drawers
  • Labelling systems & controlled vocabularies
  • Designing for findability & wayfinding

5. Sketching & Low-Fidelity Wireframes

  • Rapid sketching techniques — crazy 8s & storyboarding
  • Low-fidelity wireframing principles & best practices
  • Layout grids — 8-point grid system & spacing rules
  • Wireframing with Figma — frames, shapes & auto layout
  • Annotating wireframes for developer handoff

6. High-Fidelity UI Design in Figma

  • Figma workspace — pages, frames, layers & groups
  • Components, variants & instances
  • Design tokens — colour styles, text styles & effects
  • Auto Layout for responsive & flexible designs
  • Designing for iOS, Android & web breakpoints

7. Prototyping & Micro-interactions

  • Figma prototyping — triggers, transitions & overlays
  • Micro-interaction patterns — feedback, loading & animations
  • Interactive component states — hover, focus, active, disabled
  • Prototyping user flows & task scenarios
  • Sharing & presenting prototypes to stakeholders

8. Design Systems & Component Libraries

  • Anatomy of a design system — foundations, components & patterns
  • Building a shared component library in Figma
  • Atomic design methodology — atoms, molecules, organisms
  • Documenting design decisions & usage guidelines
  • Versioning & maintaining a living design system

9. Usability Testing

  • Planning usability tests — goals, tasks & participants
  • Moderated vs unmoderated testing methods
  • Think-aloud protocol & observation techniques
  • Analysing test results & identifying pain points
  • Tools — Maze, Lookback & UserTesting overview

10. Accessibility & Inclusive Design

  • WCAG 2.1 guidelines — Level A, AA & AAA standards
  • Colour contrast ratios & accessible typography
  • Keyboard navigation & focus management
  • Screen reader compatibility & ARIA roles
  • Inclusive design patterns — captions, alt text & error handling

11. UX Writing & Microcopy

  • Principles of effective UX writing — clear, concise & useful
  • Writing button labels, empty states & error messages
  • Onboarding copy & product tours
  • Tone of voice & content guidelines
  • A/B testing copy variations for conversion

12. Analytics & Data-Informed Design

  • Introduction to Google Analytics & Hotjar for UX insights
  • Heatmaps, session recordings & click tracking
  • Funnel analysis & drop-off identification
  • Key UX metrics — task success rate, time-on-task & SUS score
  • Turning data insights into actionable design improvements

13. Mobile & Responsive Design

  • Mobile-first design strategy & thumb-zone ergonomics
  • iOS Human Interface Guidelines & Material Design 3 principles
  • Responsive layout patterns — fluid grids & adaptive components
  • Touch targets, gestures & haptic feedback patterns
  • Designing for dark mode & dynamic type scaling

14. Motion Design & Animation

  • Principles of motion — easing, duration & choreography
  • Transition patterns — shared element, fade & slide
  • Prototyping animations in Figma with Smart Animate
  • Lottie animations & integration with development teams
  • When to animate — improving UX vs causing distraction

15. Developer Handoff & Collaboration

  • Preparing design files for developer handoff in Figma
  • Exporting assets — SVG, PNG, WebP & icon fonts
  • Writing design specifications & redlines
  • Working with Storybook & front-end component libraries
  • Agile workflow — sprints, design reviews & feedback cycles

16. Portfolio Development & Job Readiness

  • Structuring a compelling UX case study
  • Writing project narratives — problem, process & outcome
  • Building a portfolio website — Notion, Webflow or Behance
  • Preparing for design interviews & whiteboard challenges
  • LinkedIn profile optimisation & personal branding

Quick Overview

Category
Design & Creative Technologies
Duration
2 Months
Price
Rs. 15,000.00

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